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TMSBPlayground

Playground Peril is the first level in Twisted Metal: Small Brawl. It's a small arena, and the player has to defeat 3 enemies to advance. Upon completing the level, the player is taken to Carn-O-Maul.

Description[]

"Calypso's been kind enough to take over one of the local playgrounds for you to battle in. The jungle gym in the center is perfect for hurling bottle rockets at opponents below and your RC car's just heavy enough to ride the seesaws."
—The game's manual.

Playground Peril is a small, square shaped area with toys scattered all over. It has a slide ramp on the northern and eastern part of the map that will take you up into a small playhouse. There is a duck on the eastern side of the map and a boy and some swings on the northern part of the map. There is also a tire and seesaws on the south-west side of the map.

Hazards[]

  • Toy Soldier: There is a toy soldier near the seesaws with some explosives on it. If you touch it or shoot it, it explodes. Each time you destroy it, another explosive toy appears.

Music Track[]

Track
Playground Peril

Secrets[]

  • Unlocking Axel: Shoot the middle swing in the Story Mode to send Axel's icon to the inside of the arena, drive over it to unlock it.

Trivia[]

  • If you shoot the boy spinning enough he will go very fast and then fly off the map.
  • Shoot the duck enough and it will turn into a roasted chicken.
  • The tire can be burned if you shoot it with a napalm.
  • If you sit on one side of the seesaw, it will go down and the other side will go up.
  • if one of the pillars of the jungle gym are shot at enough (with power missiles at most) they will collapse entirely, leaving just one area of the gym still up. both can be destroyed, leaving just the roofs of the gym and the upward ramps active.
  • The background music for this stage is a remix of the Los Angeles theme from Twisted Metal 2.
  • This level is featured in the demo from the Official Playstation Magazine US Vol. 54. The background music is much shorter compared to the release version, but it is also faster, being more reminiscent of the TM2 theme.

Beta Differences[]

An early version of this level from September 25th 2001 is present inside the ZDUMMY file that can be found in the MOV folder. By replacing the level file inside the game's ISO with the early one, you can play this version of the level. There were some differences in it, which are listed below:

  • There existed a sand castle in one of the corners of the arena. The reason for its removal is because the AI would get stuck on it.
  • The jungle gym featured guard rails in this version.
  • The destruction of the jungle gym is immediate and the final result is glitchy, with the roof appearing invisible with a hole in the ground (there's collision however).
  • The wood texture for the seesaws was brighter.


Gallery[]

References[]

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